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Stances (DACHI)

FUDO DACHI Rooted stance

GANKAKU DACHI Crane stance

HACHIJI DACHIOpen leg stance

HANGETSU DACHI - Half-moon stance

HEIKO DACHI - Parallel stance

HEISOKU DACHI - Formal attention stance

HISA KAKUSHI DACHI - Hidden knee stance

KAMAE or JIYU DACHI - Freestyle stance

KIBA DACHI - Straddle-leg stance

KOKUTSU DACHI - Back stance

KOSA DACHI - Crossed stance

KYO DACHI - half way between KOKUTSU and NEKO

MUSUBI DACHI - Informal Attention stance

NEKO ASHI DACHI - Cat stance

RENOJI DACHI - 'L' stance

SAGI ASHI DACHI - Heron stance

SANCHIN DACHI - Hourglass stance

SHIKO DACHI - Square stance

SHIZEN TAI - Natural stances

SOCHIN DACHI - Rooted stance

TEIJI DACHI - 'T' stance

TSURU ASHI DACHI - Crane stance

UCHI HACHIJI DACHI - Inverted open leg stance

ZENKUTSU DACHI - Front stance

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Parts of the Body

ASHI - Foot / Leg

ASHI NO URA - Sole of the foot

EMPI / HIJI - Elbow

GAN - Eye

HEISOKU - Instep

HIZA GA SHIRA - Kneecap

HIZA - Knee

KAKATO - Heel

KAMI - Hair

KOSHI - Ball of foot

SOKUTO - Edge of foot

TE - Hand

UDE - Forearm

WAN - Arm

 

 

General Terminology

BUDO - Martial way

BUNKAI - Application Analysis

BUSHIDO - Way of the warrior

DO - Way

DOJO - Place of the way

GERI - Kick

GI - Karate uniform /suit

HENKA - Alternative applications

HONBU - Main DOJO

KANCHO - Organisation President

KAMAE - Posture

KARATE - Empty Hand

KARATE-KA - Student of KARATE

KATA - Form / Formal Pattern

KI - Inner strength

KIAI - Shout / 'spirit yell'

KIHON - Basics

KIME - Focus

KIRITSU - Stand

KOHAI - Junior student

KOKYU - Breathing

KUMITE - Sparring

KYU - Grade / Rank

MAAI - Distance

OBI - Belt

OSS - Term usually indicating understanding

OYO - Advanced applications

REI - Bow

SEMPAI - Senior student

SENSEI - Teacher

SOKE - Master (Head) of a Style

TOKUI - Favourite / Free choice

WAZA - Technique

YUDANASHI - Black Belt

ZANSHIN - Awareness

 

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DOJO Instructions

ENYOI - Relax

HAJIME - Begin

MOKUSO - Meditate

MOKUSO YAME - Stop Meditating

REI - Bow

SEIZA - Kneeling position

SENSEI-NI-REI - Bow to teacher

OTAGAI NI REI - Bow to each other

YAME - Stop

YOI - Ready

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Counting

ICHI - one

NI - two

SAN - three

SHI - four

GO - five

ROKU - six

SHICHI - seven

HACHI - eight

KU - nine

JU - ten

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NI-JU-SHI - twenty four  (2–10–4)

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GO-JU-SHI - fifty four  (5–10–4)

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Colours

AKA - Red

AOI - Blue

CHA-IRO - Brown

DAIDAIIRO - Orange

KIIROI - Yellow

KUROI - Black

MIDORI - Green

MURASAKI - Purple

SHIROI - White

Blocks (UKE)

AGE UKE - Rising block

ASHIKUBI KAKE UKE - Ankle hooking block

GEDAN BARAI - Downward sweeping block

HAISHU UKE - Back hand block

HAIWAN UKE - Back arm block

HAITO UKE - Ridge hand block

HIJI SURI UKE - Elbow sliding block

JUJI UKE - 'X' block

KAKE UKE - Hooking block

KAIISHO UKE - Open-hand block

KAKIWAKI UKE - Wedge block

KAKUTO UKE - Bent wrist block

KEITO UKE - Chicken-head wrist block

MAE UDE HINERI UKE - Forearm twist block

MANJI GAMAE - Double arm block

MOROTE UKE - Augmented forearm block

NAGASHI UKE - Leg Sweeping / Parry block

NAME-ASHI UKE - Inside sweeping block

OTOSHI UKE - Dropping block

OSAE UKE - Pressing block

SEIRYUTO UKE - Ox-head block

SHUTO UKE  - Knife hand block

SOKUMEN AWASE UKE - Side combined block

SOKUTEI MAWASHI UKE - Circular sole block

SOTO UDE UKE - Outside forearm block

SUKUI UKE - Scooping block

TATE SHUTO UKE - Vertical knife hand block

TEISHO UKE - Palm-heel block

TEKUBI KAKE UKE - Bent wrist hooking block

TE AWASE UKE - Combined hand block

TSUKAMI UKE - Grasping block

UCHI UDE UKE - Inside forearm block

 

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Punches (ZUKI) (or TSUKI)

AGE ZUKI - Rising punch

AWASE ZUKI - 'U' punch

CHOKU ZUKI - Straight punch

REN ZUKI - Consecutive punching

GYAKU ZUKI - Reverse punch

HASAMI ZUKI - Scissor punch

HEIKO ZUKI - Parallel punch

KAGE ZUKI - Hook punch

KIZAMI ZUKI - Jab punch

MAWASHI ZUKI - Roundhouse punch

MOROTE ZUKI - Augmented or double-fist punch

OI ZUKI - Lunge/ Stepping punch

REN ZUKI - Consecutive punching

SAN REN ZUKI - 3 consecutive punches

TATE ZUKI - Vertical punch

URA ZUKI - Close punch

YAMA ZUKI - Wide 'U' punch

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Kicks (GERI)

FUMIKOMI GERI - Stamping kick

FUMIKIRI - Cutting kick

HIZA GERI - Knee kick

KAKATO GERI - Heel Kick

KIN GERI - Groin snap kick

MAE GERI - Front kick

MAE TOBI GERI - Jumping front kick

MAWASHI GERI - Roundhouse kick

MIKAZUKI GERI - Crescent kick

TOBI GERI - Jump kick

USHIRO MAWASHI GERI - Reverse roundhouse kick

USHIRO GERI - Back / Reverse kick

YOKO GERI KEAGE - Side snap kick

YOKO GERI KEKOMI - Side thrust kick

REN GERI - Consecutive kicks

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Strikes (UCHI)

AGE EMPI UCHI - Rising elbow strike

EMPI UCHI (HIJI-ATE) - Elbow strike

HAISHU UCHI - Back-hand strike

HAITO UCHI - Ridge-hand strike

HIRAKEN - Four knuckle punch

IPPON KEN - One Knuckle punch fore finger

NAKADAKA KEN - One Knuckle punch middle finger

IPPON NUKITE - One finger strike

NIHON NUKITE - Two finger strike

SHIHON NUKITE - Sword / Spear fist

SHUTO UCHI - Knife-hand strike

TEISHO UCHI - Palm-heel strike

TETTSUI UCHI - Hammer-fist strike (Iron Hammer)

URAKEN UCHI - Back-fist strike

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Hands as Weapons

HAISHU - Back hand

KAISHO - Open Hand

KAKUTO - Bent wrist

KUMADE - Bear hand

SEIKEN - Fore-fist

SEIRYOTO - Ox-Jaw hand

WASHIDE - Eagle hand

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Directions

AGE - Rising

BARAI - Sweeping

GYAKU - Reverse

HANMI - Side facing (realistically 45)

HIDARI - Left

KAKE - Hook

MAE - Forward

MAWASHI - Round

MAWATE - Turn

MIGI - Right

OTOSHI - Downwards

SHOMEN - Square Facing 

TAI SABAKI - Body shifting

TATE - Vertical

TOBI -Jump

USHIRO - Back / Behind

YOKO - Side

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Area / Level

JODAN - Face Height / Upper

CHUDAN - Chest Height / Middle

GEDAN - Lower

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Mind Maps

Terminology Mind Maps

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